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- User-friendly GUI
- Bulk edit animation easing curves quickly and easily.
- Read and apply selected motion curves to other keyframes.
- Apply curve for ease in, ease out, or both in&out tangent
- Manipulate keyframes, such as time offset, alignment, and value reversal.
- Support Animation, Animator and Timeline keyframes.
- Works in both Dopesheet mode and Curves mode
- Create and share your own animation curve library.
- Full C# source code
🧰 Battle Tested
How it started?
As a motion designer with over 10 years of experience, the development of this tool is to make animating in Unity faster and bridge the gap between motion design software (such as After Effects) and Unity's animation tools.